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The Black Desert could possibly die in the future

Back at launch, the game's cash shop sold a variety of items, some of which were cosmetic and others of which were functional. The functional items confer small but real advantages such as increased weight limits, increased inventory space, increased experience gains, and so on. 

 

None of these things directly provide an advantage in combat, but all of them allow you to accrue resources at a faster rate and thereby allow you to progress faster. The same is true for many items available in cash shops in most MMORPGs.

 

A small subpopulation of the game's players ran out and bought up as many of these things as they could get their hands on while simultaneously spending massive amounts of time farming experience, allowing them to level and gear up faster than anybody else and establish themselves as the dominant forces in the game's playerbase. 

 

The Black Desert could possibly die in the future

 

Over time, the game's cash shop has offered a range of new items, some of which were cosmetic and some of which were functional. The new functional items confer new small but real additional advantages such as resale of costumes on the in-game auctionhouse for in-game currency, a valuepack that partially offsets the auction house's high tax rate, and a consumable item that temporarily increases the rate at which your gear's durability can be repaired to hasten the process of gearing up.

 

It remains the case that none of these things directly provide an advantage in combat, but all of them allow you to accrue resources at a faster rate and thereby allow you to progress faster. It remains the case that the same is true for many items available in cash shops in most MMORPGs.

 

Suddenly, this small subpopulation of players who tried to buy their way to dominance at launch finds that in order to be abolutely certain that they maintain their dominance, they'll have to keep buying more stuff from the cash shop--which they do not want to do, although they do want to maintain their dominant positions.

 

That subpopulation of players has been loudly raging across these forums for about two months now, making their displeasure known. Personally, I've never played a MMORPG before where this group of players was as loud, as rude, and as deliberately misleading as they are on these forums--but the good news is that they have little impact on the actual in-game experience of most players, even though they've made the forums an absolute cesspool of half-truths, trolling, and rumor-mongering.

 

If you are the type of player who insists on being the Top Dog Of the Server and views second place as first loser, you will likely find the situation intolerable for all the same reasons that they do. If you're just here to play a game and enjoy the variety of things it has to offer, the things that offend them so much will have little impact on your enjoyment of the game.

 

The game is not in any serious danger of failing, and the population is very robust in comparison to most other MMORPGs that have come out in the last five years.

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